Dan Bunting — Game DeveloperDan Bunting is a proven creative leader and game developer. During his nearly two decades of experience in AAA game development at the…Apr 15, 2022Apr 15, 2022
Dan Bunting interview — How Treyarch built battle royale into Call of Duty: Black Ops 4Did you miss a session from GamesBeat’s latest event? Head over to the GamesBeat & Facebook Gaming Summit & GamesBeat Summit: Into the…Oct 11, 2018Oct 11, 2018
Inside Treyarch Studios as It Preps For ‘Black Ops 4’Tucked away in an inconspicuous business park in a sleepy section of Santa Monica are the offices of one of the biggest developers in video…Oct 5, 2018Oct 5, 2018
‘Black Ops 4’ Studio Head Talks Battle Royale, Appealing to New Audiences and Future of FranchiseCall of Duty: Black Ops 4 is gearing up for launch this October, bringing the frenetic first-person shooter action the franchise is known…Jun 22, 2018Jun 22, 2018
Meet the studio behind Call of Duty: Black Ops and Zombies modeIn March, Polygon received an invitation to visit Treyarch, one of Activision’s most prolific studios. The invitation was fairly…May 8, 2018May 8, 2018
Activision’s grand e-sports plans start with Call of DutyDavid Vonderhaar remembers the moment he first realized the potential of competitive gaming. Vonderhaar — the design director at Treyarch…Apr 7, 2016Apr 7, 2016
Building a Better Deathmatch: Dan Bunting on Black Ops ‘ Multipl[ Call of Duty multiplayer lead Dan Bunting talks about Treyarch’s development strategies regarding Black Ops maps, its DLC, and explains…Jul 11, 2011Jul 11, 2011